Friday, 31 October 2014

Thursday, 30 October 2014

Wednesday, 29 October 2014

Tuesday, 28 October 2014

Oct 28th

Smoothed out the blocked movements with Spline curves.


Monday, 27 October 2014

Sunday, 26 October 2014

Friday, 24 October 2014

Thursday, 23 October 2014

Oct 23rd

Started working on set items for the interior of the Windmill.

Lantern:


Barrel:


Interior of Windmill, featuring old wooden planks, empty barrels, hay, a wheat grinding shaft in the centre.


Wednesday, 22 October 2014

Oct 22nd

Made concepts for the scary version of Scarecrow's head.


Tuesday, 21 October 2014

Oct 21st

Started to block out and refine camera movements/shots.


Monday, 20 October 2014

Oct 20th

Started setting up the scene in a basic rough layout.


Also made asset list and refined existing scheduling sheet.

Sunday, 19 October 2014

Oct 19th

Finished setting up the grass simulations. Also made the Barn, Silo and wooden fence.





Saturday, 18 October 2014

Oct 18th

Started working on Maya Fur and nHair for grass simulation.


Friday, 17 October 2014

Oct 17th

Rigged the Scarecrow. Laid out joints and made controls. Also finished skinning.




Tuesday, 14 October 2014

Oct 14th

I made some character designs. These were used as brainstormed concepts.